About

My name is Frank de Groot.

In the early noughties, I showed that Bayesian pattern learning works surprisingly well to predict the played moves in 42% of positions of previously untrained-for professional games. Microsoft Research Cambridge spent three years with a team of three to replicate my algorithm and after they published their paper, Google asked me to come work with them.

My Machine Learning software for the game of Go (2005)

DeepMind’s AlphaGo then spent ten years, integrating my work in their plausible-move generator and Tore Graepel, the team lead for Microsoft’s team that replicated my work, became the CTO of DeepMind, the company that owns AlphaGo. Details here. I myself became ostracized from the computer Go world while Microsoft, Tore Graepel and DeepMind took credit for my achievement.

I now work full-time on General AI, working on a purely text-based system. This is my R&D machine, standing in its own cold, noisy airconditioned storage room into which I remote with AnyDesk:

128 EPYC cores, 2 TB RAM, 260 TB in 3 x RAID6, dual UPS, tape backup. Weighs 500 lbs, cost $65,000


frank@<DOMAIN>
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